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Mesh Networks in Littoral Operations

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The Decision Process for Littoral Warfare

Our Navy expects to retain open ocean dominance by superior “shooting” with sufficient weapon reach and accuracy using manned or unmanned aircraft and missiles, and with an adequate set of anti-scouting, Command and Control (C2) countermeasures, and counterforce measures. Our present network of continuous but electronically detectable systems needs only to be kept secure from enemy C2 countermeasures to continue our blue water dominance with carrier battle groups, surface action groups, and expeditionary strike groups. The Navy calls the capability “network-centric warfare.”

In this piece, however, we concentrate on the dangerous environment close to a coastline that the full range of our sensors and weapons cannot be exploited. The threat of sudden, short range attack is a constant concern. We wish to describe an effective mesh network to fight in combat environments like San Carlos Water in the Falklands War, the coast of Israel in the 1973 War, and other waters that led to sudden surprise attacks on ships at relatively short range, like the missile attacks on USS Stark (FFG-31), HMS Sheffield, the British supply ship Atlantic Conveyer, the many missile attacks in the Gulf “Tanker War” of 1982-1989, and most recently against the Israeli missile ship, INS Hanit, off the Lebanon coast.

The littoral environment is cluttered with islands, coastal traffic, fishing boats, oil rigs and electromagnetic emissions. It is further complicated by shoal waters and inlets that offer concealment as well as threats to our warships imposed by land-to-sea missile batteries. In littoral waters the tactics are dominated by the need to be as undetected as possible with ships and aircraft that are small in size but large in numbers. Offensive tactics are achieved not by dominance at longer ranges but by covert, sudden surprise attacks and anti-scouting techniques. The mesh network we will introduce is resilient, agile and self-healing, employing intermittent and hard-to-detect communications to support offensive strikes as its foremost operational and tactical advantage.

The development of a mesh network that enables us to Attack Effectively First with a distributed lethal force in the littorals is essential to the full spectrum of future naval operations and tactics.

Command and Control Structures

All networks for Navy Command and Control must function within the context of twelve fundamental tactical processes. The mesh network we describe below fundamentally is intended to achieve what the late VADM Arthur Cebrowski espoused: a command system that is a network of people and things to perform three processes:

  • Sense (detect, track, and target enemy units)
  • Decide (make tactical command decisions and execute them with a communications system for control)
  • Act (which for simplicity we will treat as the acts of combat maneuvering and shooting at something to good effect. Other purposes include antipiracy, defeating drug runners, or conducting humanitarian operations, each of which requires other forms of action.)

What is the purpose of the sense-decide-shoot sequence?[1] Keeping to basics, the purpose in naval tactics and in this paper is to Attack Effectively First. Now we see why there are not three but twelve elements of tactical decision making. With the above examples in mind, it is clear that to Attack Effectively First a Tactical Commander must perform his three processes better than the enemy who simultaneously is performing his own Sense, Decide, and Shoot processes. Furthermore, each side is trying to interfere with his enemy’s processes, stopping or slowing them enough so that we can act (shoot) first. In Fleet Tactics and Coastal Combat, Hughes calls these network-supported actions: anti-scouting, command and control counter-measures, and counterforce.[2]

Table of the Twelve ProcessesUntitled-1

Each commander governs only six of the twelve processes with his network. He does his best to interfere with the enemy’s activities and network but he can’t control them. A complete discussion of what comprises the combat actions and what measures help achieve an advantage—to attack effectively first—can be found again in Fleet Tactics and Coastal Combat.[3]

Also observe that timeliness is an essential ingredient of the tactical commander’s networked decision process. Rarely is it possible for him to wait for a complete picture before acting. The Battle of Midway, the night surface battles in the Solomons, and the 1973 Yom Kippur War’s sea battles all demonstrate the extreme pressure on leadership and the genius by which a victorious tactical commander chooses the right moment to launch his attack while mentally assimilating twelve interacting processes.

What Is a Mesh Network?

Fully-connected_mesh_network.svgThe definition of mesh originates in graph theory language describing flexible self-forming, self-healing, and eventually self-organizing networks. From a pure mathematical standpoint, mesh network topology is described as a complete or fully interconnected graph. For a system of N nodes the mesh topology is represented by N(N-1)/2 links in which the every node is connected to all the others. From the computer and information networking standpoint, mesh networking could take place at every critical layer of network functionality, which is typically structured through the 7-layered hierarchy of cyberspace. At the lowest physical layer populated by moving assets such as platforms and their antennas, it could be viewed as a directional or physical network of highly dynamic components. Here advances in computing technology, signal processing, and transmission open up new opportunities we are exploring at the Naval Post Graduate School

Altogether, across the layers of cyber-physical space the mesh network of LCS nodes could be implemented as an interacting set of Hubs and Relays (physical layer, layer 1) interconnected by Bridges (link layer, layer2) and governed by Routers (IP space layer 3 and above) . The set is assisted by Gateways (application layers 5-7) that interface with other networks, for example those of other Services and nations, that use different protocols. In the Navy application the network is a Decision Support System for efficient but intermittent, hard-to-detect transmission of information (processed when desirable); complex orders; and compact commands, in order to conduct almost undetectable actions by the force components in the network. A key advantage of a mesh network is its mobility in (a) physical, (b) cyber, and (c) functional domains simultaneously to enhance our command-and-control (or decision-execution) process, and to degrade an enemy’s attempt to interfere with our command-and-control countermeasures.

Mesh Networking Effects on the Decision Process in the Littorals: C2 Migration to Cyber-Physical Space

The Littoral Combat Ship (LCS) was designed to operate in the global littorals. Today’s LCS configuration with its sea frame and mission module capabilities provides a set of defensive surface, anti-submarine and mine warfare capabilities. Plans under way to boost the LCS to frigate like offensive capabilities presume survivability in contested waters.

The LCS already is a multimodal networking platform that carries small, deployable manned and unmanned components. Adding dynamic short lifetime mesh nodes will enable the LCS to operate in time and space with intermittent transmissions. We describe an extremely dynamic mesh which doesn’t rely on time-space continuity but instead executes the Sense-Decide-Act (S-D-A) C2 cycle in highly discrete moments in time and space.

lcs1In a mesh network the Sense, Decide, and Act processes operate in both the cyber and physical domains. The C2 correspondence between the S-D-A phase in physical space and similar S-D-A steps in cyberspace can be exploited to create new options for concealment and surprise. For example, by turning on the Sense Mine Counter Measure component, we start collecting surveillance feeds from organic unmanned vehicles and other fixed or aerial-surface mobile assets in the physical space. Then the LCS commander will repeat the D and A steps in cyberspace. It could be as simple as prioritizing the sensor feeds or turning the situational awareness views “on” and “off” to save on bandwidth that is shared with many partner boats. Or the MCM mesh capability can be as complex as switching all assets feeding data to LCS from on or over an island with strictly directional peer-to-peer links, meshed in a less detectable non-line of sight (N-LOS) mode. The Physical “Sense” capability meshes with multiple, nested “D-A” performed in the cyber domain.

On the other hand, suppose we are fusing feeds on a peer’s activity in the LCS physically with N-LOS to the peer concealed behind an island. Suppose as well the radar or optical sensor feeds from a patrol boat in view of the site only intermittently. Now it becomes a priority data feed. The LCS commander shoots a projectile (physical space action) with a miniature wireless hub in its payload. The projectile’s compact communications unit reads the data from the boat sensor during the descent and sends it to the LCS, while in the line of sight. It is a process of a few seconds carried out in physical space, while the C2 process improves on the patrol boat’s cyberspace data feed. Meanwhile if the adversary is able to observe the act he is unable to decide whether it is threatening or not. There are other opportunities as we approach an enemy coast while we are establishing all domain access with a mesh network. The littorals are where the complexities of warfare all converge and where access to all domains will be required often simultaneously. The Naval Postgraduate School, is exploring the complexities and experimenting with these technologies.

By serving as critical nodes in a littoral mesh network, the LCSs and other vessels and aircraft both manned and unmanned can take on new operational roles. The configuration of information networks—well described in (Comer, 2011), and their decision making variants described in (Bordetsky, Dolk, Mullins, 2015)—will typically be guided by the presence and usage of four major types of critical networking nodes: the Hubs, the Bridges, the Routers, and the Gateways in a hierarchy of protocol layers, of which the Open System Interconnection (OSI), a seven-layered model, is the most popular one. In such a unified picture, stratified nodes perform across a scaled mesh of links, and hubs are connectors of physical layer (OSI layer 1). Bridges (or switches) operate one layer above, becoming the main connectors for clusters of nodes, which share the same type of medium and use the same rules for intermittent or on-demand listening to each other. In information technology vernacular these clusters are known as local area networks. The Routers take packets of data from a local network separately and “navigate” them from cluster to cluster as layer 3 main connectors.

In this mesh network, the LCS’s function is critical as Sense-Decide-Act information flow in connectors to local clusters of manned-unmanned nodes support the mission. They could naturally become C2 flow Hubs, Bridges, and Routers. This contrasts with the usual information network, in which Bridges connect separate nodes and communicate with easily detected transmissions.

The LCS’s self-forming mesh networks are unique due to the fact that their mobile nodes perform as Hubs, Bridges, and Routers all together. Any Router could operate as a Bridge and a Hub, as those become sub-functions of node-layered operations. A Gateway includes the Router function. A special significance of this is that the LCS now becomes essential for reconciling different protocols in partner nation’s vessels and teams. Because of the LCS modular mission architecture, we can map these fundamental connector roles into the LCS C2 mesh network. Each LCS could be a Gateway, a Router, a Bridge, or a Hub, based on rapid Mission Module switching, or it could delegate some of these roles to nearby or remote vessels, depending on the situation. There will be constant reconfiguration of Mission Module functions onboard the LCS as well as reconfigured connections across the littoral mesh.

A Maneuvering Littoral Mesh Network

One of the most remarkable changes that an LCS-based littoral mesh network brings is in redefining the component of “Act” to include “Maneuver” (Hughes, 2000). COL A. T. Balls’ concept of manned-unmanned teaming, which he devised in designing the ODIN Task Force for fighting the IED threats (Task Force ODIN 2009) is similar in performance to an LCS as a flexible Hub, Bridge, Router, and Gateway in an LCS-centered, manned-unmanned force.

Such an LCS force operating in cyber-physical space will combine physical and cyber “maneuvering”. The goal for maneuvering is not only to achieve better attack or defensive positions but also to comprise a better network within the LCS modular architecture. Here are two options:

  • Directionality of physical links in the cluttered environment of littorals. For the most part ship-to-ship networking is now dominated by omnidirectional communications. In the cluttered environment of a littoral battlefield, when an intentional enemy attack or unintentional neutral or friendly force interference is highly probable, the usage of highly directional, quickly switching links, from laser to 1.2-5.8 GHz mobile ad hoc network (MANET) radio platforms could make the difference between success and failure. It is physical space maneuvering, by getting “close enough” electronically through fast switching of highly directional links.
  • Relatively swift physical movement by a LCS with its manned-unmanned vehicles to different locations. This is a traditional type of maneuver that creates a non-traditional function: an additional set of virtually undetectable relays and new links to support vessels for plugging them into the critical attack/defense data exchanges. It includes nested directional links to extend reach to one-hop neighbors and deceive the adversary. Within a few minutes the physical configuration changes, confusing the adversary by suddenly appearing at a new location, and seemingly as a new threat. Fast movement and grouping in tight clusters creates a temporary high data transfer rate cluster, in which scouting and firing data can be shared, or alternatively can create cyberspace honey pots deceiving the adversary’s countermeasures and foiling a cyber-attack on our assets.

Conclusion

We have described warfare as a twelve-function process in which our aim is to attack the enemy effectively before he can attack us. We have shown that the interactions of all twelve functions going on simultaneously are especially dangerous when one must fight and win in the confined, cluttered waters off a coast. Defense of ships is much harder than in the open sea where defense in depth is possible and in a relatively uncluttered ocean which has been the focus of the U.S. Navy’s successful campaign planning for decades. On the other hand, physical and electromagnetic concealment is easier in cluttered coastal waters. With practice, and aided by mesh networking, the U. S. Navy can learn to take advantage of the unique aspects of the littoral environment and take the offensive against enemy ships and aircraft.

Ship Chirstening PreparationsWe propose to shift Navy thinking from projection of power from a safe sea sanctuary to a new and different emphasis on offensive operations that forces the enemy to defend his warships and commercial vessels against our surprise attacks. We propose an operational and tactical concealment that compels the enemy to be ever-ready for our surprise attacks from above, on, or below the coastal sea surface at times and places or our choosing.

We then assert that the command and control process is the central one that does the most to coordinate the six processes our commander controls while simultaneously he attempts to confound the six processes under enemy cognizance. We wish to enhance our power of command and control with a mesh network that is hard for the enemy to detect and take actions against. We illustrated with some specific ways to do that – all of which ways are ready for experimentation at sea.

Our fundamental conclusion is that until we deploy and become proficient with technologies that permit mesh networking, the U.S. Navy will not be ready to fight successfully in the cluttered waters off enemy coasts. We urge that the Navy advance quickly from experimentation with mesh network technologies to new combat doctrine, and then to training and proficiency, in order to restore our ability to go wherever and whenever needed against any 21st Century enemy who is aided by precision tracking and targeting, and has also practiced stealthy surprise attacks at sea. We urge a perspective that takes distributed lethality to sea with offensive tactics to force the enemy to respond to attacks when the choice of time and place is not his, but ours.


References

Hughes, W., Capt USN (Retired), (2000) Fleet Tactics and Coastal Combat, Naval Institute Press, Annapolis, MD.

Bordetsky, A., Dolk, D. and Mullins, S (2015) Network Decision Support Systems: A conceptual Model for Network Decision Support in the Era of Social and Mobile Computing, Decision Support Systems (In Review).

Bordetsky, A. (2015) Networks That Don’t Exist, CALCALIST Newsletter.

Bordetsky, A. and Dolk, D. (2013) A conceptual model for network decision support systems. Proceedings of the 46th Hawaii International Conference on System Sciences, (CD-ROM), IEEE Computer Society Press.

Bordetsky, A. (2012) “Patterns of Tactical Networking Services,” in: Anil Aggarwal (Ed.) Cloud Computing Service and Deployment Model: Layers and Management, IGI, 2012.

Comer, D. (2014) Computer Networks and Internets, Sixth Edition.

Ball, A. Task Force ODIN, http://www.globalsecurity.org/military/library/news/2009/08/mil-090819-mnfi01.htm.

TNT MIO After Action Report (2005-2010): http://cenetix.nps.edu , Naval Postgraduate School, Monterey, CA.

Shrivathsan, S., Balakrishnan, N., and Iyenger, S (2009) Scalability in Wireless Mesh Networks, In: Sudip Misra (Ed.) Guide to Wireless Mesh Networks, Springer Publishing Co.


[1] Some readers will be reminded of John Boyd’s famous OODA loop. It is a useful benchmark for those who are familiar with it.

[2] W.P. Hughes, Jr., Fleet Tactics and Coastal Combat, 1999, Naval Institute Press, pp 174-177.

[3] Ibid pp 40-44; pp 180-202.

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